3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
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MOON 08
SMARTROTO • Faster rotoscoping with machine learning
SKILLS FOR THE NEXT GENERATION • Escape Studios’ Deputy Dean, Saint John Walker, explains how skill sets are evolving for new workflows and to meet the capacity challenges facing the industry
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COMPOSITING CHALLENGES • Christian Manz recalls some of the particular challenges on the earliest Harry Potter movie
PRACTICAL TO DIGITAL • Andy Kind of Framestore reflects on evolutions in process
Technllque focus • Incredible 3D artists take us behind their artwork
CREATURE SCULPTING ON THE IPAD • Take your artwork on the go and learn how to master the art of mobile sculpting with Nomad Sculpt
SUBSCRIBE TO THE 3D WORLD NEWSLETTER • Get practical inspiration direct to your inbox
Technique focus • Incredible 3D artists take us behind their artwork
CREATE A LARGE COLLABORATIVE ART PROJECT • CG veteran and industry trainer Donovan Douglas explains how to organise and implement a large communal art project
MAKE A KALEIDOSCOPIC ANIMATION • Carmelo Barberá shows us an overview of his process for creating procedural shapes and animations in Houdini
CREATE A STYLISED 3D CHARACTER WITH ARNOLD RENDERER • Discover how Seung Yon Lee produced this stylised sculpt with her step-by-step guide and tips on texturing, lighting and rendering
CAN WE UNWRAP UVS ON AN IPAD NOW? • Practical tips and tutorials from pro artists to improve your CG skills
HOW DO I CREATE AN 8-BIT ANIMATION FROM A 3D RENDER?
WHEN I FINISH UNIVERSITY, SHOULD I GO FREELANCE OR WORK IN A STUDIO?
HOW CAN I CREATE A SIMPLE CERAMIC MATERIAL USING SUBSTANCE DESIGNER?
Technique focus • Incredible 3D artists take us behind their artwork
COMEDIC EFFECTS • Jonas McQuiggin, creative director at Absolute, discusses creating VFX with comedic timing, and shares his advice
Thriving in a remote working environment • Andrew Sinagra, co-founder of NIM Labs, reveals how to succeed in an increasingly decentralised industry
COLLABORATE AND CREATE • Andrew Sinagra answers our questions about his career journey and advice for getting started in the industry
The future of VFX workflows • Ben Stallard, managing director of media and entertainment at Hotspring, explains how remote working and new technologies are transforming the industry
UNTOLD BENEFITS • How London’s Untold Studios started using Hotspring – and why they’re not going back
The evolution of live-action media • Devin Horsman, founder and CTO at Arcturus, discusses what we can expect for the future of volumetric video technology, and what exciting changes are in store for the industry
Cinema 4D R25 • We explore the latest software and hardware tools to see if they are worth your time or money
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