3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
WELCOME
ZEUS • CONCEPT BY GIANLUCA ROLLI (WWW.ARTSTATION.COM/ARTWORK/VDG3WN)
MYSTERIOUS ZB INN • INSPIRED BY SHAWN MA’S ARTWORK, SUBURBAN INN
MICHAEL K. WILLIAMS: OMAR
DESERT VILLA • CONCEPT BY DOMEN KOŽELJ (WWW.ARTSTATION.COM/DOMEN)
AUTUMN
EINAR, THE KIND OGRE
GIANTSTALKER
BAGHDAD 2091
SHOOT VFX SHOTS LIKE A PRO • Tanya Combrinck looks at the cameras, gimbals, tripods and other equipment needed to capture footage that will work like a dream in post
BUDGET VFX • Creative director Rob Redman talks his gear of choice, and the benefits they can bring to your workflow
ON THE SET • Cinematographer Mick Jones highlights his recommended gear for those who can stretch to a mid-level budget
MICK’S ALL-ROUND PRODUCTION KIT • This shooting package fits in a Pelican 1510 flight case and a backpack, and it’s suitable for VFX shoots, fast-paced documentary work, and many other settings
ROB’S RUN AND GUN PACKAGE • This setup fits in a backpack and is ideal for one-man projects
SUBSCRIBE TO 3D WORLD for just £65.50
A BEGINNER’S GUIDE TO KITBASHING • 3D World unpacks the exciting phenomenon of kitbashing and discovers how you can use it to speed up your workflow
WORLDBASHING • Designer, illustrator and concept artist Arnaud Imobersteg explains his approach to kitbashing in astonishing environments
BASHING BUILDINGS • Arnaud Imobersteg gives 3D World his top tips for 3D kitbashing on architectural pieces and environments
STACKING SCENERY • Imobersteg reveals how he created his Shanty Shack
THE PROCESS • 3D World catches up with freelance visual developer Bryn Jones to discover his kitbashing techniques
CHARACTER DEVELOPMENT • 3D visual artist Florian Renaux delivers a guide to kitbashing compelling CG characters
GO TURBO • Sr. Director at Shutterstock, Dade Orgeron, discusses TurboSquid’s huge 3D model marketplace
Technique focus • Incredible 3D artists take us behind their artwork
TRANSFORM A 2D SKETCH INTO 3D • Discover how this month’s fantastic cover was created, translating 2D artwork into a low-poly 3D render
CREATE SUPERHERO FAN ART • Character artist Guillaume Tiberghien takes us step-by-step through his creation process
GET STARTED WITH THE CINEMA 4D CAMERA • Learn the basics of working with C4D’s user-friendly camera controls
Technique focus • Incredible 3D artists take us behind their artwork
DESIGN A STYLISED CHARACTER IN ZBRUSH • Learn the key steps to sculpting and real-time rendering a stylised character with Chris Nirenburg
SCULPT A NATURAL SMILE IN ZBRUSH • Tackle the ever-difficult task of designing realistic digital humans with this tutorial focusing on a very key element – emotive facial expressions
MODEL A MECH WITH CINEMA 4D • Learn the stages to building a VFX shot with our new series; in Part One, we focus on developing the CG hero character
SUBSCRIBE TO THE 3D WORLD NEWSLETTER • Get practical inspiration direct to your inbox
HOW DO I USE THE SPLINE IK’S ADVANCED TWIST TOOLS IN MAYA?
HOW DO I MANAGE SEPARATE X-PARTICLES EMITTERS IN A SINGLE SYSTEM?
DO YOU HAVE ANY UV UNWRAPPING TIPS FOR ZBRUSH?
HOW CAN I CREATE A LEATHER MATERIAL USING SUBSTANCE...