3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
WELCOME
The Gallery • The best digital art from the CG community
The rise and rise of UNREAL ENGINE • From one-man band to global content creation tool, we delve into the history, ongoing success, and exciting future of this incredible real-time game engine
SHAPING IMAGINATION & BUILDING WORLDS • How is 3D printing technology leading to new creative opportunities? We interview three creatives for their expert insight
Props for film • Tim Milward takes us through a typical working process for a prop commission at Backface in Birmingham
Printing Bond • Jack Cave, modeller on No Time to Die, reveals how 3D printing was utilised for the film's set design
Technique focus • Incredible 3D artists take us behind their artwork
CREATE CINEMATIC LIGHTING IN MAYA • Discover the magic of bringing your character to life by following Eidan Elgrably's step-by-step guide
BUILD A TOON-SHADED ANIMATED SHORT • How to make charming, 2D-style animations in 3D
FILM HIGH-END VISUAL EFFECTS • Discover how to capture high-quality VFX using a small, inexpensive camera, with these expert tips from film director Victor Perez
A BEGINNER'S GUIDE TO AR COMPOSITING • Learn how to seamlessly match the physical world and virtual graphics with Reality Engine's intuitive AR pipeline
MAKE A DETAILED FOREST SCENE • Learn how to build an environment from scratch with this guide from Goodbye Kansas artist Jesper Bardhamre
Artist Q&A • Practical tips and tutorials from pro artists to improve your CG skills
Technique focus • Incredible 3D artists take us behind their artwork
On the virtual stage • Sara Gamble, Head of Volumetric Solutions at MRMC, explores how immersive technologies have triggered a revolution in entertainment production
How to capture a career in volumetric video • Arcturus takes a break from creating tools for next-generation volumetric video content to share some career advice with 3D World readers
VFX Supervisor • We caught up with Kristian Zarins, who talked us through his typical day working for VFX powerhouse Goodbye Kansas Studios at their office in Stockholm
LIGHTING THE WAY • Kristian Zarins talks the joy of following a big VFX project from start to finish
Bringing photogrammetry to stadium audiences with Ed Sheeran • Vincent Steenhoek, founder and managing director of EVOKE Studios, explores how the company produced ten unique pieces of video content for the artist's in-the-round Mathematics Tour
A decade of innovation • 3D World celebrates ten years of Ncam's forward-thinking, real-time VFX solutions with CEO Nic Hatch
THE PRE-VISION • CEO Nic Hatch tells 3D World about the experiences that led him to start Ncam, and how the solution evolved
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