Error loading page.
Try refreshing the page. If that doesn't work, there may be a network issue, and you can use our self test page to see what's preventing the page from loading.
Learn more about possible network issues or contact support for more help.

The Economist

Video Games: All the World's a Game

ebook
0 of 0 copies available
Wait time: Not available
0 of 0 copies available
Wait time: Not available

The Penguin Economist Special reports delve into the most pressing economic issues of the day: from national and global economies, to the impact of trade, industry and jobs. Written to be read on a long commute or in your lunch hour - be better informed in under an hour.
In the US, the average age of a gamer is 37 and 42% are female. Last year the industry earned $56billion worldwide.
Tim Cross analyses the proliferation of the video games in this Economist special report, and how its successes are set to grow.
Sections in the report include:
All the world's a game
As you like it
The business of gaming: Thinking out of the box
Paying for pixels
E-sports: Gentlemen, start your computers
Violence and addiction: No killer app
Alternative uses: The play's the thing
The importance of fun: Homo ludens

Formats

  • OverDrive Read
  • EPUB ebook

Languages

  • English

Loading